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Category Archives: Mobile

Curtain

Drawing Back the (App Development) Curtain

“Pay no attention to that man behind the curtain” For many brands and companies looking to take their first steps into the mobile space, the process of developing a mobile app is one which is mysterious and shady, much like the fictional Wizard of Oz. It’s easy to see why there is so much uncertainty. Bamboozled by technical jargon, a myriad of different “solutions” and frivolous promises of maximum ROI with minimum investment, customers can quickly become dazzled and confused. When it comes to developing an app, there are a few key questions we ask before proposing a solution for our customers who are looking to enter the mobile space. By considering each of these, and by continuing to assess each one during the development process, we can draw the curtain back and guide clients through these murky waters. What is your product doing that is new? “I’ve a feeling we’re not in Kansas any more…” It’s vital that you establish and bring into clear focus a single purpose or task that your product will service or fulfil. Having an app because “everyone is doing it” or it’s the current “en vogue” trend won’t cut it. Both iOS and Android have full app stores already and the chances are your idea has already been done by someone else. Instead, look for a differentiator – something that either achieves some new piece of functionality, or fixes some new problem. Or, for that matter, simply does something in existence better than the competition. What is your app doing that is new? Are you, as Steve Jobs is famously quoted as saying, skating to “where the puck is going to be, not where it has been”? What scope is there for growth? Where will you take your product in the future? “Going so

14th May 2015

Blackberry

Is 2015 a Make or Break Year for BlackBerry?

BlackBerry has recently announced a touch-screen phone that (surprisingly) comes without physical keys at the Mobile World Congress trade show in Barcelona, with the upcoming device going by the name BlackBerry Leap. This follows the recent new handsets from the company (‘BlackBerry Passport’ and the ‘BlackBerry Classic’) in yet another bid to restore the company to their mid-noughties glory years. Now, recent figures unfortunately show that the Canadian company currently only has 0.4% of the global market share, behind Android – who are in the gold media position with 81.5% of the world’s smartphone market, followed by iOS in silver with (a surprisingly low) 14.8%, and Windows Phone huffing and puffing way behind in the bronze medal position with 2.7% of the market. BlackBerry only shipped 7.9 million devices in 2014 (according to researchers Gartner), and the company’s chief executive, John Chen, has openly admitted to the BBC that the mobile market will determine if BlackBerry will continue producing smartphones. Therefore it’s fair to say that 2015 is a make or break year for the smartphone division of the company! Of course, the followers of the mobile market amongst you will be well aware that BlackBerry has been suffering from a pretty substantial downturn over the past decade, not just over the last year, with the BlackBerry 10 phones (released at the start of 2013) being a mitigated disaster for the company, losing significant ground to their competitors in both sales and popularity, as the figures shown above (which were reported by Mashable) demonstrate. In this blog, One Result’s resident mobile experts, Matthew Kennard and John Auger, look at whether it’s worth creating apps for a BlackBerry device in 2015, and if there is any chance of the beleaguered Canadian company making an unlikely triumphant return to the top of

19th March 2015

Valentine's Day apps

One Result’s Ultimate Apps for the Perfect Valentine’s Day

Valentine’s Day can be a stressful experience for romantics looking to plan the perfect evening for their other half. Thankfully the One Result team has quickly pooled together our colossal expertise to suggest apps (and websites) for a blog post to ensure that your special day runs as smoothly as possible. So, what apps do One Result think you should be using to help Cupid score a direct hit on the 14th February? 1. Finding a Date Tinder is a great way for meeting new people, using your Facebook friends as a way to introduce you to someone who has a connection to one of your friends. The concept is that you simply swipe a pic to the left if you’re not interested in meeting the person shown, or swipe the image to the right if the person looks like a good match for you. Michael Chapman, One Result’s Head of Search Project Management, said: “A lot of my friends have used Tinder and the feedback from them is that it’s very fun to use. The app is simple and quirky and I can definitely see why this has become popular. “I would say that you should get to know the other person before meeting them though, just to be 100% sure that you have mutual interests and stuff to talk about. And you should always meet in crowded places and tell friends/family of your plans, just to be on the safe side.” 2. Sending Flowers Interflora is a flower delivery network, which is “associated with over 58,000 affiliated flower shops in over 140 countries”. Therefore the app is perfect for those busy individuals wanting to send flowers to their partner without the hassle of having to step foot in a florists. The app has a ‘Valentine’s Day – 14th

13th February 2015

Why should mobile websites be a New Year’s resolution?

Online traffic via mobile devices is huge. Fact. Recent figures show that smartphones and tablets now actually account for over 50 percent of all online traffic! And, as we have been strongly harping on about for the past couple of years at One Result, mobile-friendly websites are now unquestionably essential for maximising an online presence and, most importantly, increasing profits. A beautifully designed website not only influences consumers willingness to trust a brand, subsequently increasing the likelihood of online purchases and conversions, but a mobile-friendly website of course also increases the chances of success in the search engines. Of course, this all makes perfect sense from a business perspective for Google; they obviously don’t want poor sites at the top of their (highly respected) search results, potentially running the risk of losing searchers to a search engine that provides better results for searches made on mobile devices. But why do mobile-optimised sites perform better in Google? Well, in the very simplest terms, search engines want to provide us with the best possible results for every search term that is typed in. Therefore websites that provide the best possible information, and with the info displaying correctly across all platforms (mobile, tablets, desktops), logically stand the better chance of success in the SERPS (search engine results page). This blog will therefore be looking at some of the reasons why a website that displays beautifully on iPhone or Android (or other) devices will potentially tick all the right boxes to get more traffic to your website, suggesting the steps for businesses to take for success from 2015 onwards, and give the reasons why mobile websites should be at the very top of your New Year’s Resolutions List. We will consider the impact of mobile sites on eCommerce in a later post. User Experience

6th January 2015

Google Glass: Will it become mainstream?

Google Glass is of course the search engine giant’s stab at creating a mass-market hands-free device activated by voice commands, which displays the information in front of the users’ eyes, somewhat like a friendly version of RoboCop. But is this impressive gadgetry just too futuristic for a mainstream audience? Are commuters daily commutes on the train likely to be filled with people passing the time via embracing spectacle technology? Or is Google Glass simply destined for more specialist niche areas, such as medical training and scientific exploration? This blog looks at the issues that Google need to look at to give Glass the opportunity to achieve mainstream success in the UK. Cost Firstly, it’s fair to say that the price at the moment is the main stumbling block. It is currently £1,000 to buy Google Glass, which is a massive cost for Joe Bloggs to invest on a device that has yet to be firmly established as something that will be around for years to come. Google are highly likely to reduce the price over time, resulting in a rise in sales and therefore developers are pro-actively producing Glassware for the device. Ultimately, Google Glass is unlikely to be flying off the shelves in an iPhone 6-esque manner due to the price tag, but will definitely start appearing more frequently on the streets and in shopping centres once the prices are slashed. Development Also, the success of devices is dependent on the resources available to use with them. Therefore developers have been encouraged to write apps specifically for Google Glass via Google’s Mirror API, which was an essential step to get the ball rolling on ensuring that there are apps available for when Glass was eventually released. But the key for the success of apps for the device is dependent

23rd December 2014

OR-Swift-Blog

A look at Swift, Apple’s new programming language

At WWDC 2014 Apple announced the release of Swift, a modern replacement for Objective-C. Swift is a new programming language that is used to create iOS and OS X apps. After WWDC we ran an internal exercise to discuss the teams thoughts on the announcements. A substantial part of that exercise focused on Swift, and the next steps to get the mobile team trained up on the new language. Learn more… We’ve been keeping busy since WWDC exploring iOS 8 and the new language Swift. To share our findings we have put together a more in-depth write up over at Mobile Result. Take a look at Apple’s Swift and what it means for Developers and Users. We are always keen to hear from others about their interests, and findings. If you have anything to add to our write up about Swift then get in touch with us. If you’re interested in Swift, it’s most likely that you will also be interested in iOS 8 too. Take a look at Exploring iOS 8: Release overview and thoughts.

31st July 2014

Ooh-AR – Augmented Reality Platform

An interactive, engaging platform recently the world’s leading transport operator FirstGroup have come onboard

19th February 2014

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Hermes Datacomms – B2B Data Insight App

Realtime data from Microsoft SharePoint providing customers with data they need through their smartphone

19th February 2014

iOS 7

iOS 7 – Thoughts from the Mobile Dev Team

Once again we are subjected to another Apple announcement, this time promoting the new iPhone 5s and 5c. Although our team haven’t yet got their hands on the latest model, they have given their thoughts on the new operating system, iOS 7. Alex Don and John Auger, our vastly experienced iPhone app developers, both give their varied opinions, offering insight into the pros and cons for the iOS 7. Alex says; “iOS 7 brings a welcome UI overhaul, largely abandoning the dated and unsightly real-world metaphors found in previous versions of iOS, in favour of a cleaner, brighter and content-focused aesthetic. Unfortunately, iOS 7 feels unfinished and disjointed in places, with a confused design language (I’m looking at you home screen icons, Notes and Reminders apps), frustratingly lengthy transition animations and home screen icon text that is unreadable on many wallpapers. Disappointingly, if you strip away the fancy new UI, what remains is largely unchanged from iOS 6 in terms of user-space features. Control Center is a useful and welcome addition, but it simply adds basic functionality long enjoyed by users of other platforms and inexplicably missing from iOS until now. The other key new feature, AirDrop, in true Apple style, is both proprietary and unnecessarily restrictive – it only works between iOS devices and doesn’t support any iPhone prior to the iPhone 5. Even the cheapest Android device provides the ability to quickly send files to other devices via widely supported Bluetooth OBEX/GEOP profiles. Why is it that I still can’t do this in iOS, 6 years into its existence? Elsewhere, the iOS keyboard lives on, still without support for gesture typing or a persistent number row, Notification Center looks fresh but still offers no support for dismissing individual notifications, instead requiring you to dismiss groups of notifications organised

24th September 2013

ios7

iOS 7 Release Review

Recently, Apple announced the release of iOS 7 beta. Since then all of the techies have been downloading iOS 7 to see what it’s made of. We have been watching a series of videos from WWDC on the new iOS 7 features for developers. A number of APIs that allow designers and developers to leverage to new look of iOS 7 look extremely interesting. Deference (content is key – and UI should never compete with it) Clarity (text is readable and legible at all sizes – users can now change font sizes dynamically to suit their needs, and the focus is on functionality) Depth (utilising metaphors of physical layering for UI elements to give views context and users understanding of their place within the app’s flow) Taking into account the three aspects above, the design approach that Apple have focused on is specifically towards iOS 7. Existing apps that have been built for iOS 6 and below may not perform as well on iOS 7. Those apps that have been developed for iOS 6 and below will need to consider updating the UI to stand inline with the iOS 7 UI. With the amount of apps already on the App Store and the new apps to come adopting the new OS will result in a mixed design style on the App Store. An interesting article by Marco Arment outlines his thoughts on iOS 7, a comment that stood out was: “I don’t think most developers of mature, non-trivial apps are going to have an easy time migrating them well to iOS 7. Even if they overcome the technical barriers, the resulting apps just won’t look and feel right. They won’t fool anyone.” What the One Result mobile team make of iOS 7… Our newest recruit on the mobile team John

14th June 2013

OR-Mooch-Bar

Mooch Bar – Brand and Responsive Website

Bringing a whole new level of style to Birmingham’s busy nightlife with online presence that’s consistent across all devices

28th May 2013

Man vs. Machine or Man becomes Machine?

Its Google I/O time again! At One Result we are avid watchers of both the Apple and Google worlds to see what exciting innovations or skeuomorphic squashing leaps will be announced by the current leaders of the consumer tech world. The most daring product of the moment is Google Glass. Whether or not (this time around) the technology (and the people its aimed at) is ready, this or something similar will likely be a standard accessory in 5-10 years time. Unlike just another smartphone announcement, or yawn inducing iteration on the smart TV, Google Glass is a potentially revolutionary product. The Glassware (Google’s term for apps, see http://glass-apps.org/ for some examples) that we will see over the next few years will likely contain real innovation and be used in ways we can’t foresee. From education to the erotic this may be the start of another land rush for developers and entrepreneurs. As with most new technologies there are plenty of naysayers. If you’ve had the pleasure of watching Charlie Brooker’s Black Mirror episode “The Entire History of You” (if you haven’t head over to http://www.channel4.com/programmes/black-mirror/4od) you will be very much aware of how deeply integrating such technology with day-to-day life can have unintended consequences. Mobile phones have their negatives, from parental worries about teen sexting to yet another thing which reduce our powers of attention, and Google Glass will be no different. Bans have already started appearing over concerns with privacy. These are likely to have easy fixes and some countries may enact legislation to deal with this – South Korea has a law forcing all cameras to have a shutter sound which cannot be disabled. There will also be a period of time where people wearing Google Glass in the street are viewed with some suspicion, just like the

15th May 2013

Glass

Infographic: Google Glass Specs

Google Glass is no doubt one of the most anticipated gadgets of recent months. Since the recent distribution of the first beta units the hype has un-surprisingly further grown. So what can you expect for your money? What will you be getting and how will they perform? As there is currently nothing really like this on the market, there is nothing really to compare to, however the package offered from the people at Google seems pretty rounded. In partnership with mcommerce.io we have produced this visual representation of what to expect from Google Glass.

15th May 2013

Latest One Result Apps

One Result has worked with some fantastic clients in the past few months to produce some exciting apps. This is a taste of some cool stuff available now on the App Store and/or Google Play. Servango Servango is a great app for either making some extra money or getting someone to do jobs for you. This app earned me some brownie points last month with my girlfriend. I persuaded her to get a real Christmas tree this year on the proviso that I disposed of it after Christmas. I had forgotten how big and spiky Christmas trees could be. Thankfully I used Servango and a couple of hours after posting a job the tree had gone! A guy near to my girlfriends house was browsing the app, gave me a quick call and picked it up and took it to the tip. A clear win for me – for a small amount of money I saved myself getting my car full of needles and wasting an hour on a Saturday. Download Servango from the App Store… Comics in the Classroom Last, but certainly not least, is Comics in the Classroom a new app for the iPad. The app brings history to life with vibrant, expertly designed comics on key historical events. Aimed primarily at school children, but sure to excite all ages, you can download comics through the Comic Store. Each comic has a number of pages each of which starts off with some introductory text complete with spoken audio and sound effects. Once you have read the introduction to the page you have to complete the comic by filling in speech bubbles with what you think happened. If you have a teenager expect to see this in history classrooms around the country soon! Download Comics in the Classroom from

6th March 2013

SS 4

StaySafe – Technology Partner, Lone Worker Platform

Leading Lone Worker solution providing businesses across the world with the support they need

22nd February 2013

One Result Reviews Apps for the New Year

Did you give yourself any New Years Resolutions for 2013 or is it a tradition which is well and truly dead? Whatever the case, the One Result mobile development team looks at some apps which should help organise tasks, quit bad habits and turn over a new leaf. The Apps we reviewed… GTasks   Halifax Home Finder

14th January 2013

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Comics in The Classroom – Educational iPad App

Providing children with a far more interactive learning experience through comics with audio and visual content

27th November 2012

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Lynx Purchasing – GP Calculator Multiplatform App

Helping caters manage their menu costs via their smartphone

27th November 2012

The Takeover of Mobile Internet

So, mobile is predicted to take over the internet in 2015/16. With more apps than ever and mcommerce becoming a huge influence in online shopping, let’s look at the facts. This infographic comes courtesy of Six Revisions.

22nd November 2012

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Audio Trails – Welcome To… Platform

Tourism app to enhance the experience of tourists when visiting Norwich City

21st November 2012

From one of our Mobile developers… What I like about Android

I’ve never been what you would call an Apple fanboy – despite buying nothing since 2008, until recently, except for Apple computers, phones, media players and tablets. There is always plenty of good and plenty of bad in a product, regardless of the manufacturer or technology In July, I and two other One Resulters purchased Nexus 7s from Google. The price, prospect of a new toy and the latest version of Android was too tempting. I wouldn’t go so far as to say that Android Jelly Bean on the Nexus 7 is as ‘luxurious’ as iOS 5 it does have many features that I liked and a user experience that was surprisingly comfortable. If you are an iPhone or Android user who only reads the iPhone or Android blogs and news you are getting a fairly distorted view of the tech world! As a developer it isn’t really the glossy, swipey, touchy feely UI that excites me the most. It is how you control that UI and write exciting user experiences. iOS is all about Objective-C – a language that on first view is a little strange, certainly compared to more conventional languages. Android is based on Java, a less exciting but more widely used language. In addition to the language difference there is another fundamental difference in how apps work. In iOS most non-game apps consist of a number of view controllers. A view controller, at a simple level, represents a single screen in an app. For example you might have a log in view controller and a view controller which shows a web page. If you want one view controller to move the user to another screen you create a new instance of the view controller representing the new screen and then ‘push’ it onto the stack. Android

6th November 2012

Google-and-Apple

Google and Apple Meet at 700,000 Apps

Google have recently thrown another spanner into Apples works by hitting the 700,000 milestone for the amount of apps available for android. This figure is up from the amount that was announced only last month when Google confirmed to CNET it had an impressive 675,000 apps available. The big fuss about this figure is the fact that only a month ago, what was the leader in this field, Apple, made it publicly known that they had 700,000 apps available in their app store. This figure was then further backed up at the launch of their iPad mini last week. When it comes to user adoption the amount of apps available for a device or operating system play a major part in the process. Apple always led the market with apps but recently, with devices on the Android platform becoming major contenders for Apple, the amount of apps for these has been quickly increasing and Google have been catching up. On the other end of the scale completely, Microsoft have announced over the last couple of days that they have 120,000 apps available for its Windows phone OS. Although this is still a big figure it is quite far behind in the fight for the number one position.

31st October 2012

What I like about Android…

From iOS to Android. I’ve never been what you would call an Apple fanboy – despite buying nothing since 2008, until recently, except for Apple computers, phones, media players and tablets. There is always plenty of good and plenty of bad in a product, regardless of the manufacturer or technology. First Impressions In July I, and two other One Resulters, purchased Nexus 7s from Google. The price, prospect of a new toy and the latest version of Android was too tempting. I wouldn’t go so far as to say that Android Jelly Bean on the Nexus 7 is as ‘luxurious’ as iOS 5 it does have many features that I liked and a user experience that was surprisingly comfortable. If you are an iPhone or Android user who only reads the iPhone or Android blogs and news you are getting a fairly distorted view of the tech world! As a developer it isn’t really the glossy, swipey, touchy feely UI that excites me the most. It is how you control that UI and write exciting user experiences. The Differences iOS is all about Objective-C – a language that on first view is a little strange, certainly compared to more conventional languages. Android is based on Java, a less exciting but more widely used language. In addition to the language difference there is another fundamental difference in how apps work. In iOS most non-game apps consist of a number of view controllers. A view controller, at a simple level, represents a single screen in an app. For example you might have a log in view controller and a view controller which shows a web page. If you want one view controller to move the user to another screen you create a new instance of the view controller representing the new screen

12th September 2012

iphone

iPhone apps

iPhone App Development One Result’s team of iPhone developers have created award-winning iPhone apps for clients across a wide selection of industries. Furthermore, the agency’s iPhone app developers have proudly received glowing recognition and plaudits within the app development industry. iPhone App Developers Our dedicated iPhone App Developers use Objective-C (our main development language), C++ (for more complex apps), Cocos2d, as well as Xcode and Swift, ticking every box for unsurpassed iOS development skills and expertise. Get in touch today! Why Create an iPhone App? The Apple iPhone is one of the fastest growing technological phenomena of recent years, and the market for its applications (or ‘apps’) is increasing equally rapidly. Over 350,000 apps are currently available from the iTunes store, and Apple has recently announced the downloading of over three billion apps. iPhone app developers are uploading more apps every day. For any individual or business with an engaging idea, iPhone app development can provide an excellent return on investment and a channel to reach a global audience. Whether you are providing a mobile version of the service your website already provides, breaking completely new ground with a game changing tool or you choose to amuse and amaze with a sound effect game, apps are with users when they need them and can be downloaded almost instantly. Can your business afford not to be there? The device that arguably started the mobile revolution. The iPhone is all about power, excellence and engaging levels of interaction that are still virtually impossible for its competitors to beat. The iPhone is everywhere, and together with Bluetooth, 3G, Wi-Fi and it’s cameras it provides an amazing platform for any business to embrace and delight their customers. Visit our iPhone app development page for more information. No matter what areas you work in, iPhone

6th September 2012

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Willmott Dixon – Document Management

Digital tool for the sales teams to showcase previous projects through various multimedia tools

4th September 2012

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Mobile Apps

One Result’s mobile team deliver high quality apps for iPhone, iPad and Android. Our recent achievements include developing a number one grossing app, being featured on BBC News, and winning a tech challenge on Channel Five’s renowned Gadget Show. Our experience encompasses a wide range of verticals and we have developed apps f

4th September 2012

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Magic Whiteboard – Interactive Children’s App

iPad app a huge hit for Dragons Den winners Magic Whiteboard

16th August 2012

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Green Room Retail – Sales Presenter App

Improving the consistency across the sales team and increasing engagement in sales meetings

16th August 2012

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24/7 Coach – Football Coaches Tactical App

Top score for football coaching iPad app providing coaches with everything they need at their fingertips

16th August 2012

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Infinity CV App – CV Creation App

Career boosting iPhone app to help job seekers create their CV on the move

16th August 2012